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SwiftUI (2015-2016)

SwiftUI (2015-2016)

Chris Hynes - cricket's avatar
Chris Hynes - cricket
Mar 27, 2020
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Tech Reflect
Tech Reflect
SwiftUI (2015-2016)
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Click here to view all the articles about my Apple career.

This was not only a challenging and intense project, but it was also very exciting new technology. For reasons I’ll explain later, I only worked on it at the very beginning of assembling the core team.

SwiftUI was entirely new UI framework, written entirely in Swift. It ran on every Apple platform. This was hugely beneficial because developers typically use UIKit for iOS, AppKit for macOS, WatchKit for watchOS, and so on. What a pain if you want to write a cross-platform app.

Applications written with SwiftUI not surprisingly were also written in Swift. I won’t go too much into the technical details as many are above my head, but so much information is available if you just DuckDuckGo it.

What made SwiftUI exciting to me was several things:

  • It was entirely new and I had the chance to learn it organically

  • It was in Swift. I love Swift.

  • It was a way to do UI programming that I could comprehend

  • It was a chance to work with some of the sm…

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